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    Gsoc: Raytrace optimization(must see) - rev 20816
    Buildersienio
    OS
    DateJun-11-09
    TypeExperimental

    Description

    Update(thanks Jagurandi!)

    -basic support for instancing -dupliverts and faces(not tested)

    -optimization Based on Tactical Optimization of Ray/Box Intersection, by Graham Fyffe

    [http://tog.acm.org/resources/RTNews/html/rtnv21n1.html#art9]

    Looks like mostly scenes render faster :) but still are small artifacts...

    I render my wip tank(ao samples 5) normally in 3min 12s, with this unoptimized build in 1min 46s

    Please post yours results

     

    More info on BA: http://blenderartists.org/forum/showthread.php?p=1390479#post1390479

    --------------------

    Compiled with MSVC and Cmake

    Enjoy!


    DownloadBuild!!



    Blender Foundation's Chaos and Evolution Training DVD by David Revoy

    Comments
    flow
    any linux version??
    thanks~~
    sophi
    hi sienio
    what is the usrconfig.py
    peteer
    Thank youy so much!

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