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    soc-2010-nicolasbishop r31772 linux 64bit
    BuilderFish
    OS
    DateSep-5-10
    TypeSoC

    Description

    WITH_BF_RAYOPTIMIZATION = True
    BF_BUILDINFO = True
    WITH_BF_OPENMP = False
    WITH_BF_FFTW3 = True
    WITH_BF_GAMEENGINE = False
    WITH_BF_OPENEXR = True
    WITH_BF_OPENJPEG = True
    WITH_BF_FFMPEG = True
    WITH_BF_OPENAL = True
    WITH_BF_SNDFILE = True
    WITH_BF_Jack = True
    WITH_BF_SDL = True
    WITH_BF_DDS = True
    WITH_BF_BULLET = True
    WITH_BF_FREETYPE = True

    more info about this branch: http://wiki.blender.org/index.php/User:Nicholasbishop/SummerOfCode2010/Proposal

    build on Ubuntu 9.04

    tested on Ubuntu 9.04 (jaunty), Ubuntu 9.10 (karmic), Fedora11, Fedora12

    -------------------------------

    changes:

    Commit by nicholasbishop :: r31772
    == Ptex ==
    * Fix blur tool on mesh border

    Commit by nicholasbishop :: r31770
    == Ptex ==
    * Fixed blurring brush to work with ptex
    * Added a convert operator to convert ptex data between 8-bit, 16-bit, and float
    Still has some issues; blurring 8-bit data darkens it, and there are small seams between tiles

    Commit by nicholasbishop :: r31668
    svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r31488:31667

    Commit by nicholasbishop :: r31492
    == Ptex ==
    * Added subface hiding and subface masking to ptex edit mode
    * Added hotkeys and menu items (HKEY and alt+HKEY for hiding and unhiding, MKEY and alt+MKEY for masking and unmasking)

    Commit by nicholasbishop :: r31491
    svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r31296:31488

    Commit by nicholasbishop :: r31490
    == Ptex ==
    Resolution editing works now with VBO enabled

    Commit by nicholasbishop :: r31489
    == Ptex ==
    Enabled VBO drawing for ptex paint

    Commit by nicholasbishop :: r31487
    == Ptex ==
    * added an operator for removing the active ptex layer
    * added a save operator for ptex layers. Note that it doesn't save adjacency data yet (doesn't affect painting,
    but needed for renderer filtering)

    Commit by nicholasbishop :: r31470
    == Ptex ==
    Fixed grid artifacts when painting on subdivided mesh

    Commit by nicholasbishop :: r31468
    == Ptex ==
    * Moved ptex loading and resolution changing into BKE ptex
    * Renamed "vpaint" stuff to paint ptex and moved it into paint_ptex.c

    Commit by nicholasbishop :: r31465
    == Ptex ==
    Brought back ptex resolution editing
    Improvements:
    * For nonquads, subfaces can now be directly selected, so there's no need to display multiple resolutions for triangles
    * Display and selection use the same pbvh as for painting, so for example subsurf shows correctly

    Commit by nicholasbishop :: r31457
    == Ptex ==
    Missed a file

    DownloadBuild!!



    Blender Foundation's Chaos and Evolution Training DVD by David Revoy

    Comments
    EnV
    Thanks Fish, but this file looks 32 bit not 64.
    EnV
    It's 64 now, thanks. :)
    EnV
    Am I the only one trying these builds?
    Btw, release 31187 doesn't show anything in the edting panel for the object, so no uv, no vertex groups, no ptex... others panel looks ok.
    Joe
    Just saw it right now, thanks very very much for this build!!!

    Downloading and testing now + be back with feedback asap!

    Leave a Comment!


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