Blender 2.53 svn r30927 linux 32bit - GraphicAll.org
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    Blender 2.53 svn r30927 linux 32bit
    BuilderFish
    OS
    DateAug-1-10
    TypeBF

    Description

    WITH_BF_OPENMP = False
    WITH_BF_FFTW3 = True
    WITH_BF_GAMEENGINE = True
    WITH_BF_OPENEXR = True
    WITH_BF_FFMPEG = True
    WITH_BF_OPENAL = True
    WITH_BF_JACK = True
    WITH_BF_SNDFILE = True
    WITH_BF_SDL = True
    WITH_BF_DDS = True
    WITH_BF_BULLET = True
    WITH_BF_FREETYPE = True
    WITH_BF_COLLADA = False
    WITH_BF_PLAYER = False
    WITH_BF_RAYOPTIMIZATION = True

    OPENMP is disabled for better sculpt performance, if you want to test fluid/smoke check out the smoke/openmp build in the optimized section!

    build on Ubuntu 9.04

    tested on Ubuntu 9.04 (jaunty), Ubuntu 9.10 (karmic), Ubuntu 10.04 (lucid), Fedora 12, Fedora 13

    http://twitter.com/derfish

    ---------------------------------------------------------

    changes:

    Commit by theeth :: r30927
    Separate proportional edit setting between edit and object mode. They are now used and toggled independently.

    Commit by theeth :: r30926
    netrender: fix reload
    Note: this is tested and work with metaclass registering. If it doesn't work with registering lists (as currently
    in svn), I can still commit the metaclass method...

    Commit by mindrones :: r30925
    == rigify ==
    - small fix, doing F8 complains during the unregister phase
    - hey Campbell, also netrender complains during F8, prints lots of
    "AttributeError: 'Scene' object has no attribute 'network_render'"
    I tried to track this down with no luck, bpy.types.Scene doesn't seem
    to have a network_render method anymore? I'll investigate later if it
    won't be fixed already :)

    Commit by campbellbarton :: r30923
    use more BLI math funcs (no functional changes)

    Commit by campbellbarton :: r30922
    recent commit to make color balance work like the sequencer, I forgot that the gamma was inverted. fixed.

    Commit by campbellbarton :: r30918
    - add back prefix for ID lists (LF) for linked and fake user for search fields.
    - remove debug print for left/right name flipping & commented test from the sequencer.

    Commit by campbellbarton :: r30915
    Change compositor color balance to match the sequencer exactly, for this to work linear/srgb conversions need to
    be done which that nice since it has to convert from/to the color spaces each time, after quite a lot of testing
    I think its the best way to go.
    The problem was that typical lift values (0.5 - 1.5, in our case ) would over saturate shadows so that even minor
    adjustments would give unusable results.
    tweaking the input lift to compensate for this helped with the shadows but would loose the color adjustments for
    the mid-tones.

    Commit by jesterking :: r30914
    patch [#23110] isolate render type UI labelling + operator to clear all hide render flags in scene by Peter Schulman

    Commit by dingto :: r30908
    Properties Window:
    * Deleted space_buttons.py file as I doubt that these buttons will be done in python. File was not used anyway.
    * Deleted some ifdef checks from space_buttons.c for the py header.

    Commit by dingto :: r30907
    Logic Editor:
    *Removed the old header menu code, replacing with Python menus.

    Commit by dingto :: r30905
    Ui Scripts:
    * Made a "View" Menu in the Text Editor, these settings don't belong into a "Text" Menu.
    * Added "Properties" Operator into the VSE "View" menu.

    Commit by blendix :: r30904
    Fix #23086: crash reading 1bit tiff files.

    Commit by campbellbarton :: r30900
    bugfix [#23105] Scene strips renders out darker (no gamma corection?)

    Commit by blendix :: r30899
    2.5: remove vertex normal flip option, this is more harmful than helpful
    in many cases, and also gave incorrect rim lighting.

    Commit by campbellbarton :: r30898
    bugfix [#23106] Blender crashes (segfault) when scene strip file is missing

    Commit by campbellbarton :: r30896
    bugfix [#23104] Crash when console: <SpaceView3D object>.local_view. autocomplete

    Commit by blendix :: r30894
    Fix #23103:
    * missing glsl update when changing color management setting
    * disable glsl lamps only when disabling them for render

    Commit by blendix :: r30892
    Revert [#23093] Curve -> CurveMapping in brush. Don't use camel case for
    UI text, and this makes it inconsistent with the property name too, Curve
    is just fine...

    Commit by campbellbarton :: r30891
    bugfix [#20038] Vertex path selection not working in Vertex/Face mode
    - disable this tool if edge mode isnt enabled using its poll function. Also fixed a bug where it would de-select
    the last active edge.
    - made view3d grid drawing use GL_LINES's for less context switching.

    Commit by campbellbarton :: r30890
    bugfix [#22660] Text Boxes properties are not animateable.
    suggestion [#23093] Curve -> CurveMapping in brush...

    Commit by campbellbarton :: r30889
    bugfix [#22859] Multi-user images cant be made into single user in texure panel.
    turns out this isnt exactly a bug since support was never written for this but may as well support it.
    now rna/py can do image.copy() too.

    Commit by moguri :: r30887
    Fixing a typo in the BGE Python API:
    BL_ArmatureChannel.rotaion_euler -> BL_ArmatureChannel.rotation_euler
    Making the docs match the code:
    BL_ArmatureChannel.rotation -> BL_ArmatureChannel.rotation_quaternion
    BL_ArmatureChannel.euler_rotation -> BL_ArmatureChannel.rotation_euler

    DownloadBuild!!



    Blender Foundation's Chaos and Evolution Training DVD by David Revoy

    Comments
    inazuma
    Wow!
    zoiba
    why have you compiled it without game engine activated? :(
    *comment from the builder
    Fish
    was my first test on ubuntu (im a Redhat guy)
    will replace it with a gameengine build today :-)
    zoiba
    Thank you very much Fish!
    nice work

    in desription is stated:
    WITH_BF_PLAYER = True
    WITH_BF_GAMEENGINE = False
    but it should be:
    WITH_BF_PLAYER = False
    WITH_BF_GAMEENGINE = True
    *comment from the builder
    Fish
    thx for spotting :-)

    changed it now
    ejdo
    works fine on animux
    ak
    Happy birthday graphicall
    pd
    runs fine on ubuntu 8.10.
    test are running.

    thx a lot!
    gprotta
    WARNING: Sound actuator "act" from object "Cube" has no sound datablock.

    Fedora 11
    *comment from the builder
    Fish
    soon there will be a bug tracker open for 2.5, at least thats what i heard :-)
    ubuntu_blender
    Thanks Fish ! Works smoothly on ubuntu 8.10 :)
    ink
    this is awesome.

    if i wanted to post bug/crash reports, would i do it here?
    *comment from the builder
    Fish
    please check http://www.blender.org for the bugtracker :-)
    kustort
    where's the build? am i missing something
    *comment from the builder
    Fish
    click on "download build"

    if the screen is screwed/wider the the browser window:
    scroll to the middle between changes and comments, then scroll to the right till you see the download button
    *comment from the builder
    Fish
    updated description so the css doesnt screw the layout,
    download button should be visible now :-)
    elfor
    thanks for your works!!! for all the team !!
    elfor / polto
    On Ubuntu 9.04 32 bit version at least after installation of libopenal1 Blender was still not able to find the lib.

    The solution was:
    sudo ln -s /usr/lib/libopenal.so.1 /usr/lib/libopenal.so.0

    Now Elfor can enjoy Blender again :)
    Regards. Polto
    brucem91
    I am wondering, how do you install libopenal in ubuntu? I am running 9.10 under vmware, I am curious to play with blender 2.5 in ubuntu.
    *comment from the builder
    Fish
    1. start synaptic or "package managemnt" or similar and search for openal
    it should list all packages which have somethign to do with it

    2. open a terminal/console
    if you dont know the package which contains a library:

    apt-cache search openal
    libopenal1 - Software implementation of the OpenAL API (libraries)

    or "apt-file search libopenal.so.1" if you know the name

    now you can do
    apt-get install libopenal1

    and everything should be in place :-)
    happy blending!
    The Viking
    I can't seem to find this exact revision on the server, even if I go to http://www.graphicall.org/builds/builds/userbuilds/

    I'd love to see it working on my machine. Cheers,
    The Viking
    *comment from the builder
    Fish
    which one you mean with "exact" revision?
    *comment from the builder
    Fish
    I see, I see
    the 24199 build was a 40MB+ whopper
    so the upload failed silently...

    next build coming soon...
    zoiba
    can't get collada import/export feature... am I missing something? instead of collada import menù I get WM_OT_collada_import greyout sting and WM_OT_collada export in place of the export menù. any thought? thank you fish for the good work.
    *comment from the builder
    Fish
    my bad, something was missing in 24208, uploading fresh build :-)

    24211 should import/export
    zoiba
    thank you Fish, menu is now working but unfortunately dae import/export fail
    on importing:

    file_init
    RNA_string_set: WM_OT_collada_import.filename not found.
    RNA_string_set: WM_OT_collada_import.directory not found.
    Cannot create image.
    Couldn't find .
    Segmentation fault


    on exporting:

    file_init
    RNA_string_set: WM_OT_collada_export.filename not found.
    RNA_string_set: WM_OT_collada_export.directory not found.
    *comment from the builder
    Fish
    hmm, the messages i see as well (up till segfault)
    but it only crashed when i had some strange libpcre laying around (old/incompatible version)

    whats your version?
    zoiba
    libpcr3 version 7.8-2ubuntu1
    *comment from the builder
    Fish
    same here...

    rebuild everything from scratch, changed option, modified build...

    24258 tested on different machines , with different files
    see if it works now :-)
    zoiba
    now it works fine!!! nice job Fish!
    cristian
    aqui não funcionou em nenhum ubuntu 9.04 e 9.10

    here did not work in any ubuntu 9.04 and 9.10
    laserman
    ldd ./blender
    ...
    libavformat.so.52 => not found
    libavcodec.so.52 => not found
    libswscale.so.0 => not found
    libavutil.so.49 => not found
    libavdevice.so.52 => not found
    libjack.so.0 => not found
    ...

    what are the names of those packages in ubuntu 9.10 ?
    *comment from the builder
    Fish
    as always:
    apt-get install apt-file && apt-file update

    then you can search for files in packages

    root@k32:~# apt-file search libavformat.so.52
    libavformat52: /usr/lib/libavformat.so.52
    libavformat52: /usr/lib/libavformat.so.52.31.0

    then you can do
    apt-get install libavformat52

    repeat as needed :-)
    laserman
    thanks!
    I did it. but blender crashes at start:
    found bundled python: /home/gast/Downloads/blender25/.blender/python
    Segmentation fault

    or:
    ./blender -d
    Blender 2.50 (sub 7) Build
    argv[0] = ./blender
    argv[1] = -d
    found bundled python: /home/gast/Downloads/blender25/.blender/python
    SRNA Subclassed: 'Context'
    SRNA Subclassed: 'Mesh'
    SRNA Subclassed: 'MeshEdge'
    SRNA Subclassed: 'MeshFace'
    SRNA Subclassed: 'Object'
    read file
    Version 250 sub 7

    ordered
    OBCube
    OBLamp
    OBCamera
    Segmentation fault

    :-(

    i used: 1113_blender25_r24515_32bit.tgz
    ubuntu 9.10 32bit
    can the ati/radeon xorg driver be the problem?
    *comment from the builder
    Fish
    not sure, but it could be

    have only nvidias here to test
    maybe somebody with an ati can confirm?
    rben13
    Any chance of a fresh windows version?
    *comment from the builder
    Fish
    hmmm, im building linux only

    because i dont have windows and will never have .-)
    so maybe ask dingto for a fresh build :-)
    rben13
    Someday I will be free of Windows ...
    moggio
    works fine until I render. Then it crashes with 'illegal instruction'.
    My processor is an AMD Athlon XP 2000+

    I compiled it myself, but it still crashes with the same message.
    Red Nelb
    I'm getting the following error:

    error while loading shared libraries: libjack.so.0: cannot open shared object file: No such file or directory

    I'm not exactly sure if I'm trying to open it using the Terminal properly (new to Ubuntu). When I try to simply double-click open it, nothing happens. At all.

    The same thing happens for all the other Blender 2.5 builds. Any idea on what causes this problem?
    Lancer
    ./blender: error while loading shared libraries: libavcodec.so.52: cannot open shared object file: No such file or directory

    Am running Ubuntu 8.10
    *comment from the builder
    Fish
    to both previous posters:
    your system is missing some libraries which are in the packages
    libjack0 and libavcodec52

    if you scroll up the comments: i described the procedure how to search for (and install) missing/files/libraries/packages :-)
    Lancer
    Specifically (Ubuntu 8.10)...

    root@lancer-laptop:~# apt-file search libavformat.so.52
    ffmpeg-dbg: /usr/lib/debug/usr/lib/i686/cmov/libavformat.so.52.7.0
    ffmpeg-dbg: /usr/lib/debug/usr/lib/libavformat.so.52.7.0
    libavformat-unstripped-52: /usr/lib/i686/cmov/libavformat.so.52
    libavformat-unstripped-52: /usr/lib/i686/cmov/libavformat.so.52.7.0
    libavformat-unstripped-52: /usr/lib/libavformat.so.52
    libavformat-unstripped-52: /usr/lib/libavformat.so.52.7.0
    libavformat52: /usr/lib/i686/cmov/libavformat.so.52
    libavformat52: /usr/lib/i686/cmov/libavformat.so.52.7.0
    libavformat52: /usr/lib/libavformat.so.52
    libavformat52: /usr/lib/libavformat.so.52.7.0
    root@lancer-laptop:~# apt-get install libavformat52
    Reading package lists... Done
    Building dependency tree
    Reading state information... Done
    libavformat52 is already the newest version.
    0 upgraded, 0 newly installed, 0 to remove and 132 not upgraded.
    root@lancer-laptop:~# pwd
    /root
    root@lancer-laptop:~# cd ~lancer/Desktop/blender25/
    root@lancer-laptop:/home/lancer/Desktop/blender25# ./blender
    ./blender: error while loading shared libraries: libavcodec.so.52: cannot open shared object file: No such file or directory
    *comment from the builder
    Fish
    1. "and 132 not upgraded."
    your system is NOT up-to-date :-)

    2. libavcodec.so.52 is not libavformat.so.52
    so just proceed to get this one (and whatever comes after ..eg libfft3)

    then you should get it running :-)
    Lancer
    I updated everything (synaptic + friends broadband connection because mine is slow) but still no luck...

    root@lancer-laptop:/home/lancer/Desktop/blender25# ./blender
    ./blender: error while loading shared libraries: libavcodec.so.52: cannot open shared object file: No such file or directory
    root@lancer-laptop:/home/lancer/Desktop/blender25# apt-cache search libavcodec
    libavcodec-unstripped-51 - ffmpeg codec library
    mencoder - MPlayer's Movie Encoder
    libavcodec-dev - development files for libavcodec
    libavcodec51 - ffmpeg codec library
    libdlna-dev - development files for libdlna
    libdlna0 - DLNA codec library
    root@lancer-laptop:/home/lancer/Desktop/blender25#
    *comment from the builder
    Fish
    just saw, you have intrepid...
    i build and tested on jaunty so it might never run on intrepid...
    any reason for no upgrade? graphic card?
    Lancer
    Yes... nvidia hell. I've had problems in the past where updating to new distros has crippled my pipeline due to various programs never working since. The reason I hadn't upgraded the packages until now was the risk of knowing that some of those upgrades involved "linux-nvidia" and "linux-headers", although everything seems to have come through fine this time.

    Others have indicated that your build works fine on 8.10 intrepid... I'm wondering which repos & packages they might be using? I hope the beta release coming out withing the next 24 hours or so is compatible with my system.
    PzVI
    I`m ran and did not see the edit button.
    Shell info:

    Linux 2.6.31.5-desktop586-1mnb #1 SMP Fri Oct 23 00:21:26 EDT 2009 i686 Intel(R) Core(TM)2 Duo CPU T5750 @ 2.00GHz GNU/Linux Mandriva 2010

    found bundled python: /home/pzvi/blender25/.blender/python
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/modules/bpy/__init__.py", line 47, in test_import
    return __import__(module_name)
    File "/home/pzvi/blender25/.blender/scripts/ui/buttons_data_armature.py", line 178, in
    bpy.types.register(DATA_PT_context_arm)
    AttributeError: expected Panel class to have an "bl_label" attribute
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/modules/bpy/__init__.py", line 47, in test_import
    return __import__(module_name)
    File "/home/pzvi/blender25/.blender/scripts/ui/buttons_data_bone.py", line 223, in
    bpy.types.register(BONE_PT_context_bone)
    AttributeError: expected Panel class to have an "bl_label" attribute
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/modules/bpy/__init__.py", line 47, in test_import
    return __import__(module_name)
    File "/home/pzvi/blender25/.blender/scripts/ui/buttons_data_camera.py", line 96, in
    bpy.types.register(DATA_PT_context_camera)
    AttributeError: expected Panel class to have an "bl_label" attribute
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/modules/bpy/__init__.py", line 47, in test_import
    return __import__(module_name)
    File "/home/pzvi/blender25/.blender/scripts/ui/buttons_data_curve.py", line 221, in
    bpy.types.register(DATA_PT_context_curve)
    AttributeError: expected Panel class to have an "bl_label" attribute
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/modules/bpy/__init__.py", line 47, in test_import
    return __import__(module_name)
    File "/home/pzvi/blender25/.blender/scripts/ui/buttons_data_lamp.py", line 305, in
    bpy.types.register(DATA_PT_context_lamp)
    AttributeError: expected Panel class to have an "bl_label" attribute
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/modules/bpy/__init__.py", line 47, in test_import
    return __import__(module_name)
    File "/home/pzvi/blender25/.blender/scripts/ui/buttons_data_lattice.py", line 55, in
    bpy.types.register(DATA_PT_context_lattice)
    AttributeError: expected Panel class to have an "bl_label" attribute
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/modules/bpy/__init__.py", line 47, in test_import
    return __import__(module_name)
    File "/home/pzvi/blender25/.blender/scripts/ui/buttons_data_mesh.py", line 235, in
    bpy.types.register(DATA_PT_context_mesh)
    AttributeError: expected Panel class to have an "bl_label" attribute
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/modules/bpy/__init__.py", line 47, in test_import
    return __import__(module_name)
    File "/home/pzvi/blender25/.blender/scripts/ui/buttons_data_metaball.py", line 104, in
    bpy.types.register(DATA_PT_context_metaball)
    AttributeError: expected Panel class to have an "bl_label" attribute
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/modules/bpy/__init__.py", line 47, in test_import
    return __import__(module_name)
    File "/home/pzvi/blender25/.blender/scripts/ui/buttons_data_text.py", line 174, in
    bpy.types.register(DATA_PT_context_text)
    AttributeError: expected Panel class to have an "bl_label" attribute
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/modules/bpy/__init__.py", line 47, in test_import
    return __import__(module_name)
    File "/home/pzvi/blender25/.blender/scripts/ui/buttons_game.py", line 414, in
    bpy.types.register(WORLD_PT_game_context_world)
    AttributeError: expected Panel class to have an "bl_label" attribute
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/modules/bpy/__init__.py", line 47, in test_import
    return __import__(module_name)
    File "/home/pzvi/blender25/.blender/scripts/ui/buttons_material.py", line 609, in
    bpy.types.register(MATERIAL_PT_context_material)
    AttributeError: expected Panel class to have an "bl_label" attribute
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/modules/bpy/__init__.py", line 47, in test_import
    return __import__(module_name)
    File "/home/pzvi/blender25/.blender/scripts/ui/buttons_object.py", line 218, in
    bpy.types.register(OBJECT_PT_context_object)
    AttributeError: expected Panel class to have an "bl_label" attribute
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/modules/bpy/__init__.py", line 47, in test_import
    return __import__(module_name)
    File "/home/pzvi/blender25/.blender/scripts/ui/buttons_particle.py", line 941, in
    bpy.types.register(PARTICLE_PT_particles)
    AttributeError: expected Panel class to have an "bl_label" attribute
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/modules/bpy/__init__.py", line 47, in test_import
    return __import__(module_name)
    File "/home/pzvi/blender25/.blender/scripts/ui/buttons_texture.py", line 765, in
    bpy.types.register(TEXTURE_PT_context_texture)
    AttributeError: expected Panel class to have an "bl_label" attribute
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/modules/bpy/__init__.py", line 47, in test_import
    return __import__(module_name)
    File "/home/pzvi/blender25/.blender/scripts/ui/buttons_world.py", line 178, in
    bpy.types.register(WORLD_PT_context_world)
    AttributeError: expected Panel class to have an "bl_label" attribute
    search for unknown operator HELP_OT_python_api, HELP_OT_python_api
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/ui/space_info.py", line 40, in draw
    sub.itemM("INFO_MT_file")
    AttributeError: 'UILayout' object has no attribute 'itemM'
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/ui/properties_render.py", line 61, in draw
    col.itemO("screen.render", text="Image", icon='ICON_RENDER_STILL')
    AttributeError: 'UILayout' object has no attribute 'itemO'
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/ui/properties_render.py", line 487, in draw
    sub.itemM("RENDER_MT_presets", text="Presets")
    AttributeError: 'UILayout' object has no attribute 'itemM'
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/ui/properties_render.py", line 453, in draw_header
    self.layout.itemR(rd, "antialiasing", text="")
    AttributeError: 'UILayout' object has no attribute 'itemR'
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/ui/properties_render.py", line 465, in draw
    col.row().itemR(rd, "antialiasing_samples", expand=True)
    AttributeError: 'UILayout' object has no attribute 'itemR'
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/ui/properties_render.py", line 181, in draw
    col.itemR(rd, "render_textures", text="Textures")
    AttributeError: 'UILayout' object has no attribute 'itemR'
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/ui/properties_render.py", line 291, in draw
    layout.itemR(rd, "output_path", text="")
    AttributeError: 'UILayout' object has no attribute 'itemR'
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/ui/properties_render.py", line 531, in draw_header
    self.layout.itemR(rd, "render_stamp", text="")
    AttributeError: 'UILayout' object has no attribute 'itemR'
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/ui/space_time.py", line 38, in draw
    sub.itemM("TIME_MT_view")
    AttributeError: 'UILayout' object has no attribute 'itemM'
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/ui/space_outliner.py", line 38, in draw
    sub.itemM("OUTLINER_MT_view")
    AttributeError: 'UILayout' object has no attribute 'itemM'
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/ui/space_view3d.py", line 42, in draw
    sub.itemM("VIEW3D_MT_view")
    AttributeError: 'UILayout' object has no attribute 'itemM'
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/ui/space_view3d_toolbar.py", line 39, in draw
    col.itemL(text="Transform:")
    AttributeError: 'UILayout' object has no attribute 'itemL'
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/ui/space_info.py", line 40, in draw
    sub.itemM("INFO_MT_file")
    AttributeError: 'UILayout' object has no attribute 'itemM'
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/ui/properties_render.py", line 61, in draw
    col.itemO("screen.render", text="Image", icon='ICON_RENDER_STILL')
    AttributeError: 'UILayout' object has no attribute 'itemO'
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/ui/properties_render.py", line 487, in draw
    sub.itemM("RENDER_MT_presets", text="Presets")
    AttributeError: 'UILayout' object has no attribute 'itemM'
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/ui/properties_render.py", line 453, in draw_header
    self.layout.itemR(rd, "antialiasing", text="")
    AttributeError: 'UILayout' object has no attribute 'itemR'
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/ui/properties_render.py", line 465, in draw
    col.row().itemR(rd, "antialiasing_samples", expand=True)
    AttributeError: 'UILayout' object has no attribute 'itemR'
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/ui/properties_render.py", line 181, in draw
    col.itemR(rd, "render_textures", text="Textures")
    AttributeError: 'UILayout' object has no attribute 'itemR'
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/ui/properties_render.py", line 291, in draw
    layout.itemR(rd, "output_path", text="")
    AttributeError: 'UILayout' object has no attribute 'itemR'
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/ui/properties_render.py", line 531, in draw_header
    self.layout.itemR(rd, "render_stamp", text="")
    AttributeError: 'UILayout' object has no attribute 'itemR'
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/ui/space_time.py", line 38, in draw
    sub.itemM("TIME_MT_view")
    AttributeError: 'UILayout' object has no attribute 'itemM'
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/ui/space_outliner.py", line 38, in draw
    sub.itemM("OUTLINER_MT_view")
    AttributeError: 'UILayout' object has no attribute 'itemM'
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/ui/space_view3d.py", line 42, in draw
    sub.itemM("VIEW3D_MT_view")
    AttributeError: 'UILayout' object has no attribute 'itemM'
    Traceback (most recent call last):
    File "/home/pzvi/blender25/.blender/scripts/ui/space_view3d_toolbar.py", line 39, in draw
    col.itemL(text="Transform:")
    AttributeError: 'UILayout' object has no attribute 'itemL'

    PzVI
    Maked error:
    Compiling ==> 'WTURBULENCE.cpp'
    intern / smoke / intern / WTURBULENCE.cpp: 37:17: error: omp.h: No such file or directory
    intern / smoke / intern / WTURBULENCE.cpp: In member function 'void WTURBULENCE:: stepTurbulenceFull (float, float *, float *, float *, unsigned char *)':
    intern / smoke / intern / WTURBULENCE.cpp: 777: error: no declaration 'omp_get_thread_num' in this scope
    scons: *** [/ home/pzvi/blender-svn/build/linux2/intern/smoke/intern/WTURBULENCE.o] Error 1
    scons: building terminated because of errors.
    *comment from the builder
    Fish
    @PzVI: next time only post a few lines to demonstrate the error... it might not run on Mandrive/Fedora, so wait for the official release :-)

    omp.h is in libgomp (or libgomp-devel)
    :-)
    PzVI
    Thank!
    Completed!
    Cristian
    Fish
    agora consegui faze funciona
    faltava um pacote no meu ubuntu
    obrigado
    *---*
    Fish
    could now do work
    lacked a package in my ubuntu
    thanks
    *---*
    luglug
    Thank!
    but lacks of plugin~
    texture and seq...
    salvian
    ubuntu 9.10

    bt_audio_service_open: connect() failed: Connection refused (111)
    bt_audio_service_open: connect() failed: Connection refused (111)
    bt_audio_service_open: connect() failed: Connection refused (111)
    bt_audio_service_open: connect() failed: Connection refused (111)
    found bundled python: /home/user/blender25/.blender/python
    Fatal Python error: Py_Initialize: can't initialize sys standard streams
    ImportError: No module named encodings.utf_8
    Aborted

    any ideas?
    *comment from the builder
    Fish
    maybe its the LANG setting
    try the following
    - LANG=en_US.UTF-8 ./blender
    or
    -remove the python directory in .blender (in the unpacked directory)
    salvian
    "LANG=en_US.UTF-8 ./blender" did not help

    after python removal ./blender said seg.fault at first time and started with big lags at second time, but its started very good with ./blender -d without any lags :)

    thanks alot for build!!

    debug constantly repeated this to me (:
    ERROR: bpy_import_main_set() was not called before running python. this is a bug.
    ERROR: bpy_import_main_set() was not called before running python. this is a bug.
    Traceback (most recent call last):
    File "/home/user/blender25/.blender/scripts/modules/bpy_types.py", line 233, in
    import collections
    File "/usr/lib/python3.1/collections.py", line 9, in
    from _collections import deque, defaultdict
    ImportError: No module named _collections
    pyrna_srna_ExternalType: failed to find 'bpy_types' module
    ink
    thanks for building these. ;)
    mistr
    I have a strange problem with the current build and those from the last days. Blender seens to start ok. I can manipulate the cube etc. But I can't open a menu (File, etc.). Some miniature menu box pops up which seems empty.

    When starting from the command line I can see a lot of python tracebacks suggesting some other function don't work either, but the menu bar not working... this should have been noticed...

    The traceback thet seems relevant is shown below.

    Any hints, perhaps config errors on my part? (Running Ubuntu Karmic 32 bit).

    Traceback (most recent call last):
    File "/home/mike/blender25/.blender/scripts/modules/bpy/__init__.py", line 41, in test_import
    return __import__(module_name)
    File "/home/mike/blender25/.blender/scripts/io/engine_render_pov.py", line 847, in
    import properties_render
    File "/home/mike/blender25/.blender/scripts/ui/properties_render.py", line 25, in
    class RENDER_MT_presets(bpy.types.Menu):
    File "/home/mike/blender25/.blender/scripts/ui/properties_render.py", line 29, in RENDER_MT_presets
    draw = bpy.types.Menu.draw_preset
    AttributeError: type object 'Menu' has no attribute 'draw_preset'
    Traceback (most recent call last):
    File "/home/mike/blender25/.blender/scripts/modules/bpy/__init__.py", line 41, in test_import
    return __import__(module_name)
    File "/home/mike/blender25/.blender/scripts/io/export_fbx.py", line 3471, in
    menu_item = dynamic_menu.add(bpy.types.INFO_MT_file_export, menu_func)
    File "/home/mike/blender25/.blender/scripts/modules/dynamic_menu.py", line 100, in add
    setup(menu_class)
    File "/home/mike/blender25/.blender/scripts/modules/dynamic_menu.py", line 68, in setup
    bases = collect_baseclasses(menu_class, [])
    File "/home/mike/blender25/.blender/scripts/modules/dynamic_menu.py", line 28, in collect_baseclasses
    collect_baseclasses(_superclass, bases)
    File "/home/mike/blender25/.blender/scripts/modules/dynamic_menu.py", line 28, in collect_baseclasses
    collect_baseclasses(_superclass, bases)
    File "/home/mike/blender25/.blender/scripts/modules/dynamic_menu.py", line 28, in collect_baseclasses
    collect_baseclasses(_superclass, bases)
    File "/home/mike/blender25/.blender/scripts/modules/dynamic_menu.py", line 27, in collect_baseclasses
    for _superclass in _class.__bases__:
    ValueError: StructRNA "EXPORT_OT_fbx" registration error: _YROT90 could not register because the property starts with an '_'

    *comment from the builder
    Fish
    works fine here on karmic
    maybe you have an old/corrupted .B25.blend in your home directory

    delete it and restart blender and see if that helps :-)
    (that file holds your user layout stuff)
    mistr
    That did help. Thank you.
    lpt
    I get a 'Segmentation fault' when I run this build. Is there any way I can fix this?
    *comment from the builder
    Fish
    maybe , if you provide some info :-)
    - which OS
    - any other error message?
    - did you delete any old .B25.blend
    greengush
    hy there Fish!
    Thanks a lot for your builds, i've been using them for a while now.One thing: can you make it so that the revision number will show up in the splash screen, if you can, please.
    *comment from the builder
    Fish
    tried already, but to no avail...it just doesnt work. I posted in the bugtracker already :)
    greengush
    me again :)
    can you please post these somewhere else too (like a mirror or something).
    I'm having problems downloading from graphicall, including with aria2 sometimes.
    thanx
    *comment from the builder
    Fish
    hmm, never had any problems... but will see if I can put them somewhere :)
    greengush
    most of the time it works (with aria2), but sometimes my mobile connection (USB modem) fails to get all the file from graphicall.
    I thought that a graphicall.org mirror in general would be a great ideea... anyway, thanx again for your builds :)
    pmike
    Fish:
    just tried the r26025 build (on fedora 10). When I change
    things in the User Prefs and save as default. Then fire Blender back up it has the old settings. I also deleted the .b25.blend, still no good. Any suggestions? The build seems to work great otherwise.
    *comment from the builder
    Fish
    works here, the only which i didnt test is keymaps and I dont know how far the devs are with saving those, but storing window setup works here :)
    pmike
    Fish,
    It does work. My settings are saved as default. What it doesn't save is in the prefs 3d window background colors.
    I guess this part isn't ready yet.

    Good work on the builds, and thanks.
    Mike
    crantisz
    background imageS

    Coo00ol!
    loopduplicate
    @Fish
    Thanks. I just installed ubuntu 9.10. Got dual monitors working with nvida card. Auto updated system files. Got your blender build. Didn't work with a double click. Opened up terminal. navigated to the directory that I unpacked your build to. typed in ./blender. It said I needed fftw3. Opened up synaptic package manager and installed fftw3. Tried to run your build again and it worked like a charm!

    Hope this helps some other new ubuntu people to get the latest build working! I mean, how can I live without drag and drop? On windows, I build my own Blender build at least daily but I'm super new to Linux. I guess I'll have to use your builds until I figure it out myself!

    Now I should go to sleep, but nah, let's start Blender again!

    Loop Duplicate
    *comment from the builder
    Fish
    @loopduplicate

    if you need help to set it up, let me know
    look in the 64build comments , search for "short walkthrough:"

    there you have a quick start how to do it :)
    mac apuf
    Hi,
    due to bug 472687 in ubuntu, openAL is broken in 9.10
    Only solotion AFAIK is to remove openAL support.
    Would it be possible to support such a build for ubuntu 9.10 Users ? Thanks !
    loopduplicate
    @Fish
    Thanks for the reply, I'm going to get to reading the walkthrough now! I read the Blender wiki on building for Linux with python and scons and I have sucessfully built about a dozen different revisions now. Can't wait to see how you do it. I'm such a nerd.......

    @mac apuf

    I run Ubuntu and I build Blender 2.5 with everything at default and it runs fine. I've also used Fish's builds and they work. Maybe it's your soundcard drivers or something like that? What errors does blender give you when you try to run it from the console? Tell Fish a little more so he can help you out......
    mac apuf
    In fact I have exactly the same as described in the referenced bug (100% CPU in blender, does not prevent it from working) - except it's impossible to quit blender properly ..

    It seems to be relate to openAL not working with (suprise !) pulseaudio now.

    @loopduplicate : What version of Ubuntu are you using ? 9.10 ?
    HTB
    been getting segmentation error on start up for a while.
    today i managed to get blender running (once) and the command window had this

    Memoryblock free: pointer not in memlist
    Memoryblock free: pointer not in memlist
    Memoryblock free: pointer not in memlist
    ....blah blah...
    Error Totblock: -3

    wish there was more details but this was the best I could do.
    PS:Vista Builds earlier and older are working fine!

    ATI HD3200, AMDx2 processor, Ubuntu 32 bit karmic(9.10) fully up to date
    *comment from the builder
    Fish
    running fine here...
    might be a corrupted .B25.blend in your home (delete it)
    or maybe the (proprietary) ATI drivers (check for updates)
    HTB
    messed about with my video card settings, restarted a few times and hoorah! I am back in business :-).

    So much is up and working, i'm already starting to feel content with it as a beta piece!

    is it possible to get blender to output operators that are being called as you work?
    pmike
    Fish,
    downloaded 26629, and every time I run it, it starts
    firefox....?
    Any clues?

    Mike
    *comment from the builder
    Fish
    strange indeed, never heard of that behaviour, do you start it from the terminal or clicking on it?
    maybe nautilus/dolphin got it wrong/mixed up things...
    pmike
    Fish,
    It doesn't matter, I'll start it in a terminal or from nautilus, both give same results. Blender starts fine,
    but then firefox comes up and goes straight to blender3d.org/
    community. Happens every time. None of the older builds do it.
    The last build was r26048, and my 2.49a doesn't do it.
    I'm running Fedora 10
    It almost seems like something in a help section might be calling it.?
    Strange......
    Mike
    fabianjul
    Somehow, blender only uses one core on my system, even though I have a Quadcore processor and I told blender to use all of them.
    I use ubunto 8.10
    fabianjul
    sorry, I didn't see the OpenMP warning :D never mind...
    solomoon
    Fish,Good work on the builds, and thanks again.

    solomoon
    TxRx
    Superb builds for Ubuntu 9.10. Works well on workstation @ home and on netbook on the move. Good advice about going for the openmp builds for more efficient baking :)

    Thanks!
    TxRx
    Superb builds for Ubuntu 9.10. Works well on workstation @ home and on netbook on the move. Good advice about going for the openmp builds for more efficient baking :)

    Thanks!
    pmike
    Fish,
    Tried 26981 and now 27003. when I render a model with
    hair the hair disappears in the 3d view, then reappears
    when the render is done. Any thoughts?

    Mike
    *comment from the builder
    Fish
    i saw the same , but I have no clue where that comes from...
    might be a bug...
    anonymous
    In sculpt mode if I use a texture for brush it's not centered and it repeats four times inside the brush circle. It's easier to see it with a texture that only have white in the center. Is this a bug or am I doing something wrong? By the way, thank you for your effort in giving us all these builds.
    *comment from the builder
    Fish
    not sure exactly...
    maybe ask one of the coders in #blendercoders on IRC
    they can answer that best i think :)
    anon
    I seem to loose all bone drivers since build 27154?
    intel working ?
    Hi, anyone with intel IGP working with recent builds (intel G41 here) ? I only get freeze at startup (garbage in window), must kill with ^C from cmdline.

    blender -d gives :
    read file
    Version 251 sub 0

    ordered
    OBCube
    OBLamp
    OBCamera
    swin 1 added
    8< snip >8
    swin 13 added
    set screen

    any ideas?
    GhostDraco
    Fish,
    I tried this build to overcome a failure in sculpt mode using the layer brush in 2.5 alpha 2. Where the layer brush did not work at all. The brush works correctly in your build but it has no cursor. I am running Ubuntu 9.10 Karmic, on a laptop with a ATI Mobility x1600. I have also tried some f the other SVN builds but they seem to do the same thing.

    Would appreciate your thoughts on this.
    Thank You
    *comment from the builder
    Fish
    well, im just building, not developing...
    didnt do much with sculpting either, so cant realy give you help here :)

    see if the bugtracker contains already something or if one of the developers on IRC
    #blendercoders can help...
    Wasa
    new linux user ubunutu 9.10
    hmm can't get it to work
    .blender folder does not seem to extract either
    *comment from the builder
    Fish
    either here or in the comments of the 64bit versions is several times explained how to get it to work ....

    start it from the terminal and see the output :)

    sure the .blender folder is not there? files with a dot in front are usually hidden... if you do
    ls -la
    in a terminal you should see it :)
    ME
    Thanks for your builds :)
    Would it be possible to build blender with WITH_BF_PLAYER = True? Is there some problem with it?
    *comment from the builder
    Fish
    i tried to do it ... but it doesnt work
    it fails with a specific file most times, so i disabled it for now... will see if i can catch a patch or something..
    ME
    Thanks ;)
    milkchancookies
    I'm not sure if this is the proper place to report this, but .obj import in the 2.5 builds flips uv faces randomly. I tested on several builds, sorry if this is a known bug.
    blenderComp
    Hey Fish, thanx so much for your efforts.
    I've tried this build on Kubuntu 10.04 and there are problems with the image preview in the VSE and also an "bt_audio_service_open: connect() failed: Connection refused (111)" error when loading the program.
    Has this build been tested on 10.04? Are there any plans for testing builds on Lucid?
    *comment from the builder
    Fish
    will test soon, planning on installing 32/64 lucids on this weekend :)
    blenderComp
    It's good to hear that. Looking forward to the results! :-)
    *comment from the builder
    Fish
    @blenderComp: tested on Lucid :)
    seems to run fine
    the bt_audio_service_open is related to audio and i think it comes from blender trying to connect a running jack/pulse server... but blender works anyway

    regarding the VSE stuff: i remember seeing this before, but didnt do much yet on 2.5 with VSE so it might be a bug which you can report on the bugtracker :)
    gdawg
    hay fish i was wondering how you can build blender with collada when i try the build is terminated because of build errors:(
    thiagokolb
    see you when you open the terminal of this error


    Fatal Python error: Py_Initialize: can't initialize sys standard streams
    ImportError: No module named encodings.utf_8
    *comment from the builder
    Fish
    @gdawg: building collada was and is a pain... its opencollada (opencollada.org) which gets build first and then enabled for blender builds

    @thiagokolb: is blender running anyway?
    if not: try to delete/move the python directory in the unpacked blender/.blender directory and see if blender starts afterwards
    thiagokolb
    how can I move or delete the directory?
    *comment from the builder
    Fish
    @thiakolb: in a terminal
    rm -rf blender25/.blender/python

    if you open it in nautilus: make sure hidden directories are shown , then just right click->delete it :)
    thiagokolb
    folder inside the python file that has only lib as shown in image

    http://img689.imageshack.us/img689/2770/libd.jpg

    how do I see the hidden folder?

    this command you put it into the folder nothing happens more


    thiagokolb
    rm -rf /home/kolb/Área de Trabalho/blender25/.blender/python

    I could delete the folder python more options now appear not

    http://img532.imageshack.us/img532/8994/blender.png
    *comment from the builder
    Fish
    you did already the right thing, so if blender is starting but menues and such are missing make sure you delete the .B25.blend in your home directory and restart blender
    that should work :)
    Cristian
    fish, fiz uma comparação na execução do blender 2.5 ,no windows 7 e ubuntu 10.04
    no ubuntu tenho um desempenho incrivel.
    péssimo desempenho no windows.
    e o mesmo no blender 2.49.
    desculpa se a tradução está ruim, eu nao falo ingles (google translate) =]
    você sabe porque ocorre essa diferença de desempenho?
    valeu *-*

    fish, I made a comparison in performance blender 2.5, on windows7 and ubuntu10.04
    I have in the ubuntu an incredible performance.
    bad performance in windows.
    and the same in Blender 2.49.
    sorry if the translation is bad, I do not speak english (google translate) =]
    you know why this difference in performance?
    thanks *-*
    *comment from the builder
    Fish
    @Cristian: this might be an issue with graphic drivers? did you install LATEST drivers for your card?
    BernieMan
    Hi Fish,
    Everything is running perfect atm.
    Thx for your efforts
    nemecsek
    Current version does not start on Opensuse 11.1, because libtiff4 is not available. The latest version of libtiff is 3.8.something in the repositories.
    *comment from the builder
    Fish
    @nemecsek: look in the last comments of this build how to solve/avoid this :) http://www.graphicall.org/builds/builds/showbuild.php?action=show&id=1227
    nemecsek
    Thanks, it's running now.
    clavigula
    Hallo Fish,

    I'm unable to unpack your file.

    Using the Archivemanager I get follwing error-message:

    gzip: stdin: unexpected end of file
    tar: Unexpected EOF in archive
    tar: Error is not recoverable: exiting now


    When I use the terminal I get this message:

    blender25/.blender/python/lib/python3.1/multiprocessing/util.py
    blender25/.blender/python/lib/python3.1/cgi.py
    blender25/.blender/python/lib/python3.1/turtle.py
    blender25/.blender/python/lib/python3.1/__phello__.foo.py
    blender25/.blender/python/lib/python3.1/lib-dynload/
    blender25/.blender/python/lib/python3.1/lib-dynload/cmath.so
    blender25/.blender/python/lib/python3.1/lib-dynload/fcntl.so
    blender25/.blender/python/lib/python3.1/lib-dynload/_ctypes.so
    blender25/.blender/python/lib/python3.1/lib-dynload/_testcapi.so
    blender25/.blender/python/lib/python3.1/lib-dynload/pyexpat.so
    blender25/.blender/python/lib/python3.1/lib-dynload/_codecs_kr.so
    blender25/.blender/python/lib/python3.1/lib-dynload/_codecs_iso2022.so
    blender25/.blender/python/lib/python3.1/lib-dynload/itertools.so
    blender25/.blender/python/lib/python3.1/lib-dynload/syslog.so
    blender25/.blender/python/lib/python3.1/lib-dynload/zlib.so
    blender25/.blender/python/lib/python3.1/lib-dynload/audioop.so
    blender25/.blender/python/lib/python3.1/lib-dynload/_json.so
    blender25/.blender/python/lib/python3.1/lib-dynload/_multiprocessing.so
    blender25/.blender/python/lib/python3.1/lib-dynload/_ssl.so
    blender25/.blender/python/lib/python3.1/lib-dynload/math.so
    blender25/.blender/python/lib/python3.1/lib-dynload/resource.so
    blender25/.blender/python/lib/python3.1/lib-dynload/ossaudiodev.so
    blender25/.blender/python/lib/python3.1/lib-dynload/_sha256.so
    blender25/.blender/python/lib/python3.1/lib-dynload/spwd.so
    blender25/.blender/python/lib/python3.1/lib-dynload/grp.so
    blender25/.blender/python/lib/python3.1/lib-dynload/_codecs_tw.so
    blender25/.blender/python/lib/python3.1/lib-dynload/termios.so
    blender25/.blender/python/lib/python3.1/lib-dynload/_random.so
    blender25/.blender/python/lib/python3.1/lib-dynload/_sha512.so
    blender25/.blender/python/lib/python3.1/lib-dynload/parser.so
    blender25/.blender/python/lib/python3.1/lib-dynload/_sha1.so
    blender25/.blender/python/lib/python3.1/lib-dynload/_multibytecodec.so
    blender25/.blender/python/lib/python3.1/lib-dynload/select.so
    blender25/.blender/python/lib/python3.1/lib-dynload/atexit.so
    blender25/.blender/python/lib/python3.1/lib-dynload/_hashlib.so
    blender25/.blender/python/lib/python3.1/lib-dynload/_ctypes_test.so
    blender25/.blender/python/lib/python3.1/lib-dynload/_heapq.so
    blender25/.blender/python/lib/python3.1/lib-dynload/binascii.so
    blender25/.blender/python/lib/python3.1/lib-dynload/bz2.so
    blender25/.blender/python/lib/python3.1/lib-dynload/_curses.so
    blender25/.blender/python/lib/python3.1/lib-dynload/array.so
    blender25/.blender/python/lib/python3.1/lib-dynload/_collections.so
    blender25/.blender/python/lib/python3.1/lib-dynload/_codecs_cn.so
    blender25/.blender/python/lib/python3.1/lib-dynload/_struct.so
    blender25/.blender/python/lib/python3.1/lib-dynload/mmap.so
    blender25/.blender/python/lib/python3.1/lib-dynload/_md5.so
    blender25/.blender/python/lib/python3.1/lib-dynload/readline.so
    blender25/.blender/python/lib/python3.1/lib-dynload/_lsprof.so
    blender25/.blender/python/lib/python3.1/lib-dynload/_sqlite3.so
    blender25/.blender/python/lib/python3.1/lib-dynload/_codecs_jp.so
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    blender25/.blender/scripts/addons/add_mesh_extras.py
    blender25/.blender/scripts/addons/object_cloud_gen.py
    blender25/.blender/scripts/addons/fracture/
    blender25/.blender/scripts/addons/fracture/fracture_setup.py
    blender25/.blender/scripts/addons/fracture/fracture_ops.py
    blender25/.blender/scripts/addons/fracture/data.blend
    blender25/.blender/scripts/addons/fracture/__init__.py
    blender25/.blender/scripts/addons/add_curve_torus_knots.py
    blender25/.blender/scripts/addons/add_mesh_twisted_torus.py
    blender25/.blender/scripts/addons/io_mesh_raw/
    blender25/.blender/scripts/addons/io_mesh_raw/export_raw.py
    blender25/.blender/scripts/addons/io_mesh_raw/__init__.py
    blender25/.blender/scripts/addons/io_mesh_raw/import_raw.py
    blender25/.blender/scripts/addons/add_mesh_solid.py
    blender25/.blender/scripts/addons/export_unreal_psk_psa.py
    blender25/.blender/scripts/addons/add_mesh_3d_function_surface.py
    blender25/.blender/scripts/templates/
    blender25/.blender/scripts/templates/operator.py
    blender25/.blender/scripts/templates/operator_modal.py
    blender25/.blender/scripts/templates/operator_modal_draw.py
    blender25/.blender/scripts/templates/operator_simple.py
    blender25/.blender/scripts/templates/gamelogic_module.py
    blender25/.blender/scripts/templates/gamelogic_basic.py
    blender25/.blender/scripts/templates/operator_uv.py
    blender25/.blender/scripts/templates/operator_modal_view3d.py
    blender25/.blender/scripts/templates/panel_simple.py
    blender25/.blender/scripts/templates/gamelogic.py
    blender25/.blender/scripts/keyingsets/
    blender25/.blender/scripts/keyingsets/keyingsets_utils.py
    blender25/.blender/scripts/keyingsets/keyingsets_builtins.py
    blender25/.blender/scripts/presets/
    blender25/.blender/scripts/presets/sunsky/
    blender25/.blender/scripts/presets/sunsky/mountain.py
    blender25/.blender/scripts/presets/sunsky/desert.py
    blender25/.blender/scripts/presets/sunsky/classic.py
    blender25/.blender/scripts/presets/interaction/
    blender25/.blender/scripts/presets/interaction/blender.py
    blender25/.blender/scripts/presets/interaction/maya.py
    blender25/.blender/scripts/presets/sss/
    blender25/.blender/scripts/presets/sss/marble.py
    blender25/.blender/scripts/presets/sss/ketchup.py
    blender25/.blender/scripts/presets/sss/potato.py
    blender25/.blender/scripts/presets/sss/skin2.py
    blender25/.blender/scripts/presets/sss/apple.py
    blender25/.blender/scripts/presets/sss/whole_milk.py
    blender25/.blender/scripts/presets/sss/cream.py
    blender25/.blender/scripts/presets/sss/chicken.py
    blender25/.blender/scripts/presets/sss/skim_milk.py
    blender25/.blender/scripts/presets/sss/skin1.py
    blender25/.blender/scripts/presets/cloth/
    blender25/.blender/scripts/presets/cloth/leather.py
    blender25/.blender/scripts/presets/cloth/silk.py
    blender25/.blender/scripts/presets/cloth/rubber.py
    blender25/.blender/scripts/presets/cloth/cotton.py
    blender25/.blender/scripts/presets/cloth/denim.py
    blender25/.blender/scripts/presets/render/
    blender25/.blender/scripts/presets/render/TV_NTSC_4_colon_3.py
    blender25/.blender/scripts/presets/render/TV_PAL_4_colon_3.py
    blender25/.blender/scripts/presets/render/DVCPRO_HD_720p.py
    blender25/.blender/scripts/presets/render/TV_PAL_16_colon_9.py
    blender25/.blender/scripts/presets/render/TV_NTSC_16_colon_9.py
    blender25/.blender/scripts/presets/render/HDTV_1080p.py
    blender25/.blender/scripts/presets/render/HDTV_720p.py
    blender25/.blender/scripts/presets/render/DVCPRO_HD_1080p.py
    blender25/.blender/scripts/presets/render/HDV_1080p.py
    blender25/.blender/scripts/presets/ffmpeg/
    blender25/.blender/scripts/presets/ffmpeg/DVD.py
    blender25/.blender/scripts/presets/ffmpeg/VCD.py
    blender25/.blender/scripts/presets/ffmpeg/theora.py
    blender25/.blender/scripts/presets/ffmpeg/SVCD.py
    blender25/.blender/scripts/presets/ffmpeg/h264.py
    blender25/.blender/scripts/presets/ffmpeg/DV.py
    blender25/.blender/scripts/presets/ffmpeg/xvid.py
    blender25/plugins/
    blender25/plugins/texture/
    blender25/plugins/texture/clouds2.c
    blender25/plugins/texture/Makefile
    blender25/plugins/texture/tiles.c
    blender25/plugins/bmake
    blender25/plugins/sequence/
    blender25/plugins/sequence/blur.c
    blender25/plugins/sequence/gamma.c
    blender25/plugins/sequence/dnr.c
    blender25/plugins/sequence/color-correction-hsv.c
    blender25/plugins/sequence/color-correction-yuv.c
    blender25/plugins/sequence/Makefile
    blender25/plugins/sequence/scatter.c
    blender25/plugins/Makefile
    blender25/plugins/include/
    blender25/plugins/include/externdef.h
    blender25/plugins/include/floatpatch.h
    blender25/plugins/include/documentation.h
    blender25/plugins/include/iff.h
    blender25/plugins/include/plugin.h
    blender25/plugins/include/plugin.DEF
    blender25/plugins/include/util.h
    blender25/icons/
    blender25/icons/32x32/
    blender25/icons/32x32/blender.png
    blender25/icons/32x32/blender.svg
    blender25/icons/16x16/
    blender25/icons/16x16/blender.xcf.bz2
    blender25/icons/16x16/blender.png
    blender25/icons/scalable/
    blender25/icons/scalable/blender.svg
    blender25/icons/22x22/
    blender25/icons/22x22/blender.xcf.bz2
    blender25/icons/22x22/blender.png
    blender25/readme.html
    blender25/blender

    gzip: 1113_blender25_r29421_32bit.tgz: unexpected end of file
    tar: Unerwartetes Dateiende im Archiv.
    tar: Unerwartetes Dateiende im Archiv.
    tar: Nicht behebbarer Fehler: Programmabbruch.


    Do you have any ideas where the problem is?

    My system is ubuntu 10.04. Earlier builds are working.


    zimba
    thanks

    the build r29421 works fine.
    *comment from the builder
    Fish
    @clavigula: plase next time cut the message to the RELEVANT part so it remains readable.... :)

    there were massive problems with the connection to graphicall
    so i had to reupload the file severall times

    if you realy want be sure its complete: when the twitter says "build uploaded" then its realy there :-))
    momdad
    hey thanks for the builds!

    newest one atm gives 'blank' screen like this: (Blender 2.52 svn r29778 linux 32bit)

    http://img812.imageshack.us/img812/3370/screenshotblender.png

    I'm using ubuntu 10.04 with intel cpu
    momdad
    sorry my mistake! i forgot to transfer .blender

    now it's working fine.
    markus111
    Nice, but I can't install libavcodec52 on my Debian Lenny? Only for Squeeze (testing) ?
    Anonymous
    In ubuntu 10.04 the tar file of r30523 could not be opened. But then I tried to download it with a different downloader (DownThemAll! plugin) for Firefox and it worked. Maybe it's something Firefox does to the downloaded file. If someone have the same problem please try a different downloader and tells as how it went.
    bernie622
    I just installed a second monitor on my Desktop and I am experiencing the current blender Alpha packs to be pixelated and the UI tear and shuffled across the whole screen (imagine a smashed car window) I am not sure if this is just me being a "noob" or a genuine challenge/bug.
    The only way I have managed to get it to work is by using blender in windowed (reduced) mode! Forgive me if this is just my monitor setup. I am using Linux Lucid 10.04 and I am Linux virgin as well.
    *comment from the builder
    Fish
    which graphcs card?
    did you install the accelerated (proprietary) drivers?
    bernie622
    I use a very cheap Radeon 4650 after my Nvidia GeForce GTX OC 8800 blew up a week or so ago.
    bernie622
    OK I have been using Blender for the past 3 hours now without any problem, (still on reduced window mode) I guess its my GPU not being "up to par".
    eppo
    Lucid, 10.04
    Had Blender 2.52.0 (if i remember right- freestyle; 'r' is last letter on splash screen, numbers are gone :( ), Python 2.6

    Downloaded Blender 2.53.0 r30745, fish.
    Had to install libavutil49 via synaptics.
    Python 3.1 needs to be installed before in order to get rid of "No module named encodings.utf_8" thing.
    Deleted ~/.B25.blend
    Renamed /blender25/2.53/python to ./3.1python
    Started blender in terminal in ~/blender25_fish/blender25

    Then there is more than 3000 times:
    ERROR: bpy_import_main_set() was not called before running python. this is a bug.
    followed by different WM_OT related messages:

    search for unknown operator WM_OT_context_set_enum, WM_OT_context_set_enum
    RNA_string_set: OperatorProperties.data_path not found.
    RNA_string_set: OperatorProperties.value not found.
    search for unknown operator WM_OT_context_set_enum, WM_OT_context_set_enum
    RNA_string_set: OperatorProperties.data_path not found.
    RNA_string_set: OperatorProperties.value not found.
    ...
    RNA_string_set: OperatorProperties.url not found.
    search for unknown operator WM_OT_url_open, WM_OT_url_open
    *bpy stats* - tot exec: 2, tot run: 0.0000sec, average run: 0.000001sec, tot usage 0.0001%

    Finally blender shows up without user interface on most of visible windows.
    No text menus, no icons on most of windows (outliner & properties, 'N' on 3d window however works).
    Still being able to tab into edit mode, space to call finder and find commands there...

    ~/B25.blend file is not recreated, even on Ctrl-U saying:

    RNA_string_set: OperatorProperties.url not found.
    search for unknown operator WM_OT_url_open, WM_OT_url_open
    trying to save homefile at ~/blender25_fish/blender25/2.53/config/startup.blend

    ( ... ~/.Bversion_build.blend would do the trick IMHO ...)

    Any suggestions, ideas?
    *comment from the builder
    Fish
    30745 was somehow broken
    30755 should be fine
    eppo
    Thanks!
    Rearranged dir structure a bit for 30745 like this: http://sites.google.com/site/10zuz10/b25
    Still was no good... Downloading 30755 :)
    eppo
    Ubuntu 10.04 Blender 2.53.0 r30755
    It is fine! :)
    Thank you!

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