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Blender 2.67.1 + OpenMP + OSL + CUDA

Operating system : Windows 64-bit. (Check 32-bit download link below)
Compiled with OpenMP, OSL and CUDA. (kernels for CC 1.1, 1.2, 1.3, 2.0, 2.1 and 3.0 - check if your GPU is supported)
Next release development targets
Download a 32-bit Windows build from my site : https://www.miikahweb.com/en/blender/builds
30 Comments so far. Leave yours.
05:50 March 11th, 2013
30
.
MiikaH
(builder)
@cx1: Please report bugs to Blender bug tracker at http://projects.blender.org/tracker/?func=browse&group_id=9&atid=498
08:56 March 10th, 2013
Hello,
I have a bug.
In Version 54747 all works fine.
I klick to an Image in the UV Image Editor. It will be showed.
If I klick on the "Image" Menu in the UV Image Editor, Blender Crashes with the following error. This is always the same...
Problemsignatur:
Problemereignisname: BEX64
Anwendungsname: blender.exe
Anwendungsversion: 2.6.6.0
Anwendungszeitstempel: 513c3814
Fehlermodulname: blender.exe
Fehlermodulversion: 2.6.6.0
Fehlermodulzeitstempel: 513c3814
Ausnahmeoffset: 0000000002018f58
Ausnahmecode: c0000417
Ausnahmedaten: 0000000000000000
Betriebsystemversion: 6.1.7601.2.1.0.256.1
Gebietsschema-ID: 1031
Zusatzinformation 1: 027d
Zusatzinformation 2: 027d8b24988ba13206238dc1386054d7
Zusatzinformation 3: 34d5
Zusatzinformation 4: 34d551fbfd2ea049619bb675b241d71b
Lesen Sie unsere Datenschutzbestimmungen online:
http://go.microsoft.com/fwlink/?linkid=104288&clcid=0x0407
Wenn die Onlinedatenschutzbestimmungen nicht verfügbar sind, lesen Sie unsere Datenschutzbestimmungen offline:
C:\Windows\system32\de-DE\erofflps.txt
If you need the blend file or something else, let me know
Greetings cx1
I have a bug.
In Version 54747 all works fine.
I klick to an Image in the UV Image Editor. It will be showed.
If I klick on the "Image" Menu in the UV Image Editor, Blender Crashes with the following error. This is always the same...
Problemsignatur:
Problemereignisname: BEX64
Anwendungsname: blender.exe
Anwendungsversion: 2.6.6.0
Anwendungszeitstempel: 513c3814
Fehlermodulname: blender.exe
Fehlermodulversion: 2.6.6.0
Fehlermodulzeitstempel: 513c3814
Ausnahmeoffset: 0000000002018f58
Ausnahmecode: c0000417
Ausnahmedaten: 0000000000000000
Betriebsystemversion: 6.1.7601.2.1.0.256.1
Gebietsschema-ID: 1031
Zusatzinformation 1: 027d
Zusatzinformation 2: 027d8b24988ba13206238dc1386054d7
Zusatzinformation 3: 34d5
Zusatzinformation 4: 34d551fbfd2ea049619bb675b241d71b
Lesen Sie unsere Datenschutzbestimmungen online:
http://go.microsoft.com/fwlink/?linkid=104288&clcid=0x0407
Wenn die Onlinedatenschutzbestimmungen nicht verfügbar sind, lesen Sie unsere Datenschutzbestimmungen offline:
C:\Windows\system32\de-DE\erofflps.txt
If you need the blend file or something else, let me know
Greetings cx1
02:45 February 18th, 2013
Since b2.66 is soon released i have a favor to ask. If you could build official b2.66 release and leave it for few days since your builds just work faster ( GPU cycles also ).
THX for builds and your effort getting SmokeSim from frustrating to great. Have a nice day
THX for builds and your effort getting SmokeSim from frustrating to great. Have a nice day
23:06 February 17th, 2013
Should we suppose that ATI cards GPU rendering support is abandoned for now? Is it about time to look for some reasonable nVidia replacement? :(
03:43 December 8th, 2012
Have any prediction of when the will Cycles accept texture pack?
06:16 December 4th, 2012
@SergioCajazeiras
The other build is faster because it has uses maximum optimization level, which may cause instability. This build only uses optimizations that are known to be stable.
The other build is faster because it has uses maximum optimization level, which may cause instability. This build only uses optimizations that are known to be stable.
06:54 December 3rd, 2012
Now the work cycles
I installed a new version of the drivers :)
But it is slower:
Using the file:
Blender 2.61 Cycles Benchmark rev2
8843_b2649_trunk-cuda_r52735_w64
Render time> 01:16.79
8723_blender-2.64-- 52,157 --- unified-contrib-add-ons --- --- fastest cuda
Rendertime> 01:10:58
I installed a new version of the drivers :)
But it is slower:
Using the file:
Blender 2.61 Cycles Benchmark rev2
8843_b2649_trunk-cuda_r52735_w64
Render time> 01:16.79
8723_blender-2.64-- 52,157 --- unified-contrib-add-ons --- --- fastest cuda
Rendertime> 01:10:58
06:24 December 3rd, 2012
Cycles cuda not work in my GTX670 render BlackScreen
Several versions of blender 2.64.9 do not work!
The older versions work ok
I have already installed the cuda tookit the most current drivers.
I noticed that the old versions have the render faster:
8723_blender-2.64-- 52,157 --- unified-contrib-add-ons --- --- fastest cuda
Compared with its predecessors that I downloaded
Why is this happening? Is there a way to solve?
Several versions of blender 2.64.9 do not work!
The older versions work ok
I have already installed the cuda tookit the most current drivers.
I noticed that the old versions have the render faster:
8723_blender-2.64-- 52,157 --- unified-contrib-add-ons --- --- fastest cuda
Compared with its predecessors that I downloaded
Why is this happening? Is there a way to solve?
03:10 October 12th, 2012
@RiViT: All trunk revisions 51227 and later include fixes from the a-release.
12:56 October 10th, 2012
I'm a little confused. Does this build (2.64.2) include the fixes/changes done in 2.64a? It says it's trunk, but if that's the case, why isn't it 2.64a.2 or something like that?
07:26 September 24th, 2012
Thank you for providing this build within an hour after rev50843 :-)
06:35 July 6th, 2012
ok some one please fix the knife tool
see bug [bf-blender-Blender 2.6 Bug Tracker][31907] knife cashes blender on windows 64 bit builds if mesh is large blender (all 2.63 builds)
see bug [bf-blender-Blender 2.6 Bug Tracker][31907] knife cashes blender on windows 64 bit builds if mesh is large blender (all 2.63 builds)
02:33 June 16th, 2012
Please please can any one help me
I am after a version of blender with the latest
Bas relief compisite patch for windows
I am after a version of blender with the latest
Bas relief compisite patch for windows
13:15 June 4th, 2012
Ok, posted it to the right place now, sorry for that. No CUDA seems to be fine for me.
06:33 June 4th, 2012
Welcome.
If something like adding Cuda 1.1 kernel wont be troublesome, please add it.
Best Regards
simple Quarto FX3700 laptop user
If something like adding Cuda 1.1 kernel wont be troublesome, please add it.
Best Regards
simple Quarto FX3700 laptop user
03:44 June 3rd, 2012
In this build (r47365) and the build I used before (r47252 ) the radar sensor seems to work wrong. It creates collisions!!!
I loaded the same setup on an older blender (r47252) and it worked fine.
A colliding radar causes serious problems....
I loaded the same setup on an older blender (r47252) and it worked fine.
A colliding radar causes serious problems....
11:51 May 23rd, 2012
@ JBR
I just checked, Nope :( I have a older build that works at times. Can't wait till Cuda 3.0 or full OpenCL comes out.
I just checked, Nope :( I have a older build that works at times. Can't wait till Cuda 3.0 or full OpenCL comes out.
04:08 April 16th, 2012
btw: no upload timeout / server error since your progress bar is "on board". awesome! :)
09:56 April 4th, 2012
I have quadro 2000 which is rated 2.1 compute capability. I'm running Win7 on a Lenovo w520 with standard hardware, i7 2820, 8 gb ram and so on. I updated nvidia drivers and have installed CUDA Toolkit. I just wanted to see if it was only my problem, I'll try to mess up a little to see if I can solve it. I'm really inspired by all the work that's being done around blender, thanks to you and thanks to all of the developers.
00:14 April 3rd, 2012
With all the information you provided, I can only say that it's your computer's problem.
You can see CUDA compatible devices here:
http://developer.nvidia.com/cuda-gpus
Blender officially supports CC 1.3 or higher.
You can see CUDA compatible devices here:
http://developer.nvidia.com/cuda-gpus
Blender officially supports CC 1.3 or higher.
03:09 April 2nd, 2012
Hello,
I can't see my graphic card as a computing device, is that my computer's problem?
http://www.pasteall.org/pic/29463
I can't see my graphic card as a computing device, is that my computer's problem?
http://www.pasteall.org/pic/29463
01:23 March 29th, 2012
@rsol
I just checked commit logs. Apparently that was an issue with trunk revisions 45051-45250, so now it works again. :)
I just checked commit logs. Apparently that was an issue with trunk revisions 45051-45250, so now it works again. :)
10:47 March 28th, 2012
just to say... can anyone else check this? weirdness from the timeline. if i play it backwards it will always play backwards. i just have to hit the play backwards button once and from then on i cant play forwards. im wondering if its this buildset as this happened on a previous build 45101. from MiikaH.
Feeling talkative?
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