this is a MINGW build, it is very fast on cycles render and some other operations.
if some bug arises please re-test with a msvcsp1 build before submitting it
A Guide: for those who don't already know :)
Luxrender, Yafaray Engines are compiled from source @ compile time
Luxrender, Yafaray, VRay Exporters are updated from source @ compile time
Contribution addons are updated @ compile time
External addons are updated @ every 2 weeks or as the auther update it @ BA.org or @ Blender Python
Addons list's on this page are updated @ ~every month
-You can EXPAND the addons menus for more info on the addons included
-Built with Scons & Mingw & CUDA 4.2 with MSVisualC++ SP1
-If you find a BUG in an addon, please report it to the addon's Auther.
-If you find a BUG in this build, please report it AFTER you make sure that it is specific to this build only.
-Sometimes things don't get compiled & the Last working one will be provided.
-If you press download and get a text file then simply open it and you'll have the Direct link to download,
that does happen as i upload on a better server when my upload rate goes low in the sink, so bear with me. :)
-If anyone needs a certain patch i'll TRY to add, just comment below :)
-For those who can't download the .exe file just Remove the .exe from file address and download.
Thanks: paula tejando, megasoft78, meta-androcto, crazycourier for their help, and all scripters for the wonderful scripts.
Whats new with the latest trunk:
-Many other minor updates
-harmoney phase 1 merged
-convext hull operator
-node groups enhancements
-outliner material drag and drop
Whats new with the latest patches:
-Occlusion Query Based Select
Whats new with the External addons:
changed repository log is from 551 to 558
OPENAL, FFMPEG, LIBSAMPLERATE, SDL
ICONV, OPENEXR, CINEON, DDS, JPEG
REDCODE, OPENJPEG, PNG, TIFF, FFTW3
LCMS, ZLIB, LZMA, LZO
GAMEENGINE, BULLET, PLAYER, 3DMOUSE
FREETYPE, IK ITASC
PYTHON, PYTHON INSTALL, BUILDINFO, INSTALL
FMOD, MOD FLUID, DECIMATE, OCEANSIM
CYLCES, CUDA All Arch's, BOOST, OIIO
SNDFILE, JACK, OPENMP
In case if ANYONE needs it
and are here ONLY for reference
@Legion: i think it is fixed now.
Youtube link: http://www.youtube.com/watch?v=T8cOjU2Lehs
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